concept art of seeker preparing to cast a spell

Welcome Stranger ...

come in, sit here in the warmth of the fire! Warm your bones and listen to a tale. Let Igor take your staff… No? Very well! The staff is yours…(and you can keep that grim face too). Forget the dark world outside! Drink and make merry in the fleeting safety of fire!

Recent Articles and News

Making High Budget Sound FX with a Low Budget Setup · 1661 days ago

This past week I took some time to work on new sound effects for UnEarthed Gods and thought you might be interested in the process I go through to get decent sounds out of a low budget system…
sound effect processing in reason

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Consulting, Moving, Surviving, Making Games · 1670 days ago

... I was also mildly surprised that my little cousin really really wanted to be able to cut off the heads of everything she killed. So do I give her beheading ability? ...

More Rapid Prototyping for Game Developers · 1776 days ago

A great article on rapid prototyping was just posted on gamasutra

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UnEarthed Games In Hiding: AI Plots Contract · 1787 days ago

I’ve been quietly hammering away in my workshop for the past couple months. Working on AI, game plot, game play, audio and doing a little contract work on the side. Lest my silence deceive you, the game is coming along very nicely…

Save and Load for Torque · 1845 days ago

At Nick Zafiris’ prompting I’m going to talk about how I’m handling save and load for UnEarthed Gods …

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Rapid Prototyping Boot Camp · 1861 days ago

Two weekends ago, I got together with my friend the Masked Tennessean and attempted to make an entire game in one day….

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Let the Player Make the Decision · 1874 days ago

As my gameplay ideas become reality, I’m realizing some things just don’t work as I thought they would….

Revisiting the Old and Creating the New · 1878 days ago

This past month has seen many revisitations both in life and in game development (as if the two were separate!). I’ve got so much to talk about, it’s as though this were a mini devdiary in the larger meta devdiary that normally exists. It’s so BIG it gets its own table of contents(2 new screenshots inside)...

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Giving In To The Graphics Pimp · 1912 days ago

Last week I decided to let myself play with improving the graphics of the game a bit (1 new screenshot inside)...

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Working on a cavern system · 1919 days ago

I’m working on a cavern system for the game right now. It’s something I’ve been anxious to get started on for a long time. I’ve added a preliminary screenshot.

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